Beatport Downloader 1.0 officially launched!

The Beatport Downloader launched officially on April 22nd. This is an application that the team here at Realeyes built. The official downloader description follows:

The Beatport Downloader allows you to download and organize your recently purchased tracks with one click. No more incomplete or lost music, easily see the status of all your downloads. Organize your music like never before through the Downloader’s folder naming preferences. This feature allows for full control of how you store and search your music library. Install the application by clicking the Install button to the right. If you do not have Adobe® AIR™, it will ask you to install that first. Learn more about Adobe® AIR™ below.

About Beatport:

Beatport is the first authentic digital music store designed to service the evolution of the digital music culture, redefining how DJs and enthusiasts acquire their music. Beatport.com allows users to access the world of club music through secure, legal, hi-speed, high quality downloads in MP3, MP4 and WAV formats on a pay per download basis. With hundreds of labels and thousands of users world wide, Beatport is recognized as the leader for online, electronic dance music.

So, if you’re interested, check out the downloader at www.beatportdownloader.com.

5 Replies to “Beatport Downloader 1.0 officially launched!”

  1. They do have a pretty robust API for their services – it just isn&#039t public. My thought is that they and the artists they serve up are a little worried about security, rights etc. Of course I don&#039t actually work at Beatport so I don&#039t know their true motives – also they are a relatively small company so I&#039m sure resource allocation for projects can be interesting. Just my 2 cents though.

  2. They do have a pretty robust API for their services – it just isn't public. My thought is that they and the artists they serve up are a little worried about security, rights etc. Of course I don't actually work at Beatport so I don't know their true motives – also they are a relatively small company so I'm sure resource allocation for projects can be interesting. Just my 2 cents though.

  3. Hi, there. I see this post is a bit old now. Nevertheless, I would like to ask you a technical question, and hopefully you might still see my comment and kindly answer.

    It is related to the maximum size of downloads in Flash/AIR applications. As of today, apparently there's an official limit of 100 MB per download (using the class flash.net.FileReference). We are working on an AIR app that needs to be able to download large files, eg 1 GB and so.

    Have you dealt with this same problem? Is Beatport Downloader capable of downloading large files? Or are you relying on some other (native) download mechanism, eg a separate download manager?

    It would be very interesting for us to be able to circumvent this limitation, and as I am just analysing the problem, I thought your experience might be of value.

    Many thanks in advance.

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